What I'm saying is that I'm working on the character with the most shots, and moving down the list of characters who have fewer shots. The more I work, the more the outlook of this project becomes clear to me. I'm just glad that I'm used to killing hours of time editing items, because if I hadn't this project would have already driven me crazy ages ago. But this entire process of creating objects in Illustrator and animating the parts in After Effects is just too much fun. If the video works, below is a clip of the first official shot of my film (I'll bring it to class on Wednesday). Note: this isn't how the final product of the footage will look like after post-production.
Sunday, January 31, 2016
Storyboards/Update and Sneak Peek
So far the project has been pretty smooth, everything's on schedule and there are currently no speed bumps. The production is really a matter of learning and relearning things that I've used before, and it's basically just a joy ride. Making something from scratch feels pretty darn good, and I'm positive that this project is going to be absolutely great. For those of you who are reading, my current work habit is like this; I start with one character of the film, and finish each and every shot with that version of the character. After that, I move on to the next, and what's great about this strategy is I think is that every time I move on to another character, the amount of work for that person gets shorter.
What I'm saying is that I'm working on the character with the most shots, and moving down the list of characters who have fewer shots. The more I work, the more the outlook of this project becomes clear to me. I'm just glad that I'm used to killing hours of time editing items, because if I hadn't this project would have already driven me crazy ages ago. But this entire process of creating objects in Illustrator and animating the parts in After Effects is just too much fun. If the video works, below is a clip of the first official shot of my film (I'll bring it to class on Wednesday). Note: this isn't how the final product of the footage will look like after post-production.
What I'm saying is that I'm working on the character with the most shots, and moving down the list of characters who have fewer shots. The more I work, the more the outlook of this project becomes clear to me. I'm just glad that I'm used to killing hours of time editing items, because if I hadn't this project would have already driven me crazy ages ago. But this entire process of creating objects in Illustrator and animating the parts in After Effects is just too much fun. If the video works, below is a clip of the first official shot of my film (I'll bring it to class on Wednesday). Note: this isn't how the final product of the footage will look like after post-production.
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