Sunday, April 3, 2016

First Week of April Update

I was able to come up with new ideas for my project, but nothing that can fix the background issue within the majority of the film. It was difficult in the pre-production to pinpoint the exact amount of items I needed to create for Recall, thus making it a huge scheduling nightmare; if I had continued with my work flow involving a focus on creating all of my materials prior to animating them, I wouldn't have been able to have a rough cut made in time. That's kind of why the cut looks bad. Bare bones, and spineless because the models are bland and the characters are unable to represent a time period. Feedback indicates this one was botched, so I'll be adding whatever is necessary to fix this mess to the point where it at least can hide the worse parts.

No comments:

Post a Comment